
Might and Magic II: Gates to Another World
- Sortie
- 1 nov. 1993
- Développeurs
- Iguana Entertainment, New World Computing
- Éditeurs
- Electronic Arts, Elite Systems, New World Computing, StarCraft
- Mode
- Solo
- Joueurs
- 1
- Sortie
- 1 nov. 1993
- Développeurs
- Iguana Entertainment+1
- Éditeurs
- Electronic Arts+3
- Mode
- Solo
- Joueurs
- 1
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.
A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
Résumé : IGDB
Durée de vie
- Complétionniste
- 113 h
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